Showing posts with label basic needs. Show all posts
Showing posts with label basic needs. Show all posts

Delany, Samuel R. Trouble on Triton.

Delany, Samuel R. Trouble on Triton: An Ambiguous Heterotopia (1976). 

Many utopias, particularly the 'classic' utopias that flourished in the late nineteenth century, use the device of a visitor to expedite exposition. The fish-out-of-water character can mention things that to the inhabitants of utopia are too obvious ever to mention. Then the visitor can listen, bewildered and amazed, to lengthy explanations. Bron in Delany's Trouble on Triton is a bit of an outsider: from Mars, and not entirely comfortable in Triton society. 

Trouble on Triton is somewhat unusual in imagining a relatively strong and pervasive state along with greater social, economic, and political freedoms, both formal and substantive. Triton is an unusual democracy: everyone is governed by the candidate they vote for. Living arrangements are various and often communal. Society appears fairly heavily surveilled, although it may be that the majority of the data is never used. Delany also imagines an intellectual discipline, ‘metalogic,’ which expands the realm of the calculable; a metalogician is likely to work in something called a ‘computer hegemony.’ 

There are some indications that money may have been abolished (outside of a pretentious restaurant or two, where it is used as an archaic affectation), but whether this is really the case depends on how you interpret the credit system, and its relationship with the welfare state:

Second, because credit on basic food, basic shelter, and limited transport is automatic—if you don’t have labor credit, your tokens automatically and immediately put it on the state bill—we don’t support the huge, social service organizations of investigators, interviewers, office organizers, and administrators that are the main expense of your various welfare services here. [...] Our very efficient system costs one-tenth per person to support as your cheapest, national, inefficient and totally inadequate system here. Our only costs for housing and feeding a person on welfare is the cost of the food and rent itself, which is kept track of against the state’s credit by the same computer system that keeps track of everyone else’s purchases against his or her own labor credit. In the Satellites, it actually costs minimally less to feed and house a person on welfare than it does to feed and house someone living at the same credit standard who’s working, because the bookkeeping is minimally less complicated. Here, with all the hidden charges, it costs from three to ten times more. Also, we have a far higher rotation of people on welfare than Luna has, or either of the sovereign worlds. Our welfare isn’t a social class who are born on it, live on it, and die on it, reproducing half the next welfare generation along the way. Practically everyone spends some time on it. And hardly anyone more than a few years. Our people on welfare live in the same co-ops as everyone else, not separate, economic ghettos. Practically nobody’s going to have children while they’re on it. The whole thing has such a different social value, weaves into the fabric of our society in such a different way, is essentially such a different process, you can’t really call it the same thing as you have here.

The gist of it seems to be: basic universal services (food, shelter, transport) on a UBI-like system, plus the opportunity to earn more credits by working for non-essential purchases. But the details are ambiguous and intriguing. It sounds like if you were to buy some groceries, with labour credit in your account, that's what would be depleted; if you haven't got enough, then instead the state pays for the groceries. There would be a curious incentive structure: don't buy essentials when your labour credit balance is low. Then there are these "tokens" denominated in franqs:

He was putting his card back into his purse when something clinked: his two-franq token had fallen into the return cup, reiterating what the booth itself had been placed there to proclaim: The government cared.

He forefingered up the token (with the machine broken, he would not know if the two franqs had or had not been charged against his labor credit till he got to his co-op computer) and fisted aside the curtain.

And:

Mumblers with flickering lips and tight-closed lids swung grubby plastic begging-bowls—too fast, really, to drop anything in. As they passed, he noted a set of ancient keys in one, in another a Protyyn bar (wrapper torn), and a five-franq token. (“Use this till I report it stolen, or the bill gets too big,” had been someone’s mocking exhortation.)

And:

“That’s right.” And the redhead began to talk animatedly about something else, till they reached the transport. “Oh, and may I ask you a mildly embarrassing favor: Could you pay my fare with one of your to— kens. It’s only half a franq on your credit; I know it seems silly but—” 

“Oh, sure,” Bron said, opening his purse and fingering around for his half-franq token. He pushed the coin-shape into one of the change slots beside the entrance. (There was still some leftover money; but Sam seemed to have forgotten about it.) The green light flashed, and the token rolled out again into Bron’s palm. 

“Thank you,” the redhead said, and walked through the gate. Bron put the token in again; the light flashed again; again the token was returned (and somewhere two fares were billed against his labor credits on some highly surveyed government tape); returning the token to his purse, he followed the redhead onto the transport platform, constructing schemes of paranoid complexity about why the redhead might not want his presence in the city known. After all, basic transportation was a nonrefusable (what the dumb earthies would call “welfare”) credit service. 

Are tokens always 'returned,' so that they're really something like lots of little contactless debit cards? If something costs ten franqs, can you use the same one-franq token over and over again to buy it? One of the main features of cash is its relative anyonymity, so cash linked to government databases is a curious hybrid. Yet this wouldn't necessarily be silly: we could speculate around the advantages of preserving some of the materiality of cash. For example, losing a two-franq token would have different implications to losing a fifty-franq token (or a debit card). 

Or does the returning have something to do with the nonrefusability of basic services? Do tokens sometimes circulate (I think not, but I'm not 100% sure).

Lord, Karen. Galaxy Game

Karen Lord, Galaxy Game (2015). A sequel to The Best of All Possible Worlds. Features a world, Punartam, where resources are allocated by the interplay of two formal media, called "social credit" and "financial credit." There is a kind of mapping between divisions such as market and gift economy, or between money and social capital, onto the division between basic needs and wants/luxuries -- all suitably science fictionally estranged and disheveled, of course. Here are the relevant snippets:
Haviranthiya told him very soberly that it appeared Academe Maenevastraya had registered a prior claim on his acquaintance and he could no longer provide Rafi with an Academe Surinastraya recommendation as a starting nexus for future Punartam interactions.
[...]
   "And your essentials," Ntenman continued.
   "There's nothing wrong with them. You should approve of that."
   Essentials were harder to understand, but after Lian dumped a message and a quantity of voice-access credit into his channel, things became clearer. The credit was "a loan, not a gift", and the fact that Lian had extended it made Lian one of his primary essentials. "Stay neutral," Lian's message warned. "Do not accept credit from non-Cygnians."
[...]
   "Your keys are your peers," Lian's message explained further. "I've introduced you to a couple of mine and I'll introduce you to more in time. I know your family and I shared food and drink with you in public, so I'm one of your first-tier keys. Keys you meet through me will be your second-tier keys. You will have to acquire more keys by your own efforts."
[...]
   He quickly discovered that for every variant of the credit system, there were several academic interpretations and models on how they should work. "Economic credit is mere financial engineering," sneered his Academe guide. "Social credit is art."
[...]
   "Yes, that's survival. But social credit determines what you will eat, and where, and with whom."
   "And I get my financial credit from my essentials but social credit from my keys."
   "More or less. That depends on where your nexus is located and the allegiance of your keys. Sometimes it's worthwhile to have a broad representation, but sometimes a nexus will refuse to acknowledge certain keys or networks, or will itself be shunned by other networks." Ntenman exhaled sharply, already frustrated. "It's a complex formula. The size, density and degree of overlap of your networks is measured, your net worth is calculated with reference to recommendations from your keys, and only a fully qualified Credit Assessor can work out the result."
   "But good social credit makes my financial credit more valuable, is that right?"
   "More or less. You're in a higher consumer bracket for some things."
   "So this is good! I have a nexus and I'm making a start on my social credit. I'll be able to pay you back."
   "Don't be rude," said Ntenman, only half-joking, and Rafi belatedly remembered that on Punartam, it was bad manners for anyone, be they creditor, debtor or completely uninvolved, to harp on an unpaid debt.    "So, financial credit is what gets me food and shelter?" Rafi asked. He had discovered that teaching him the basics appeared to put Ntenman in a better mood, as if doing so re-established the correct order of things.
For other exotic trust currencies, see entries for Cory Doctorow, Iain M. Banks, Michael Swanwick, and Jack Vance.

(JLW)

Stephenson, Neal. The Diamond Age, or, A Young Lady's Primer

Neal Stephenson, The Diamond Age, or, A Young Lady's Primer (1995). This seminal work of postcyberpunk and of steampunk is also a seminal work of gamification SF. All the ingredients of a utopian vision of a comprehensively gamified society are present in the story, but connected and motivated in messy, subtle and unexpected ways.

For instance, we've got these "ractors" (actors in interactive media entertainment), who receive work via a kind of ThespRabbit. An individual employment may go on for years, or be as brief as a few seconds. Crucially, the human inputs are mapped onto avatars: if you were to take over from Jennifer Lawrence for a bit in the portrayal of Katniss Everdeen, the media system would autocorrect your voice and perhaps your walrus mustache. (Apologies to the community who are Jennifer Lawrence, who must feel confused and left out by this example). Why is this so important? The general point is that what workers feel that they are doing, and what they are objectively doing in terms of the production chain, can be interfered with at an intimate grain. The necessary unity of any task can be interrogated: is there another way to tease this task apart, to give a bit more of it (or perhaps, a bit less of it) to the machines?

There's plenty more in the book related to gamification: Nell's Night Friends -- Dinosaur, Duck, Peter and Purple -- have an aura of a small primitive social media site; the ecstatic Drummers are a kind of grotesque example of "flow," of loss of ego through immersion in action; there's that stuff about the street vs. the telephone switchboard.

But. The altar piece is clearly the Primer itself -- a majestic technological tome, with shades of Douglas Adams's Hitchhiker's Guide to the Galaxy, and a splendid illustration of Arthur C. Clarke's celebrated maxim that "Any sufficiently magical magic is indistinguishable from magic" -- which somehow floats into the hands of a poor and vulnerable four-year-old girl called Nell. The Primer mediates Nell's world for her, spinning her an epic interactive fairytale (starring "Princess Nell") which allegorises her various violent, abusive and increasingly philosophical predicaments, whilst teaching her all she needs to survive and existentially flourish (martial arts, decorum, hacking, obviously). As The Diamond Age progresses, Nell's book begins to feel more and more like a computer game (clearly influenced by 90s point-and-click adventure games). The convention of using a different font to represent the Primer's text becomes more scarce.

Like most good allegories, the Primer's allegory is a slippery one. The Primer's Queen of the Dark Castle is clearly a correlate of Nell's mother, but the Queen does plenty of significant stuff which doesn't seem inspired by Nell's mother, and vice-versa. Nell's brother Harv appears in the Primer as just Harv, but also seems to have a connection with Peter Rabbit (they disappear around the same time, for instance). There's not a one-to-one cipher: correlations come and go. You get the impression that the allegory might work a bit like the racting: 'let's see what's available at the moment.'

Likewise, Nell doesn't simply unlock achievements in her Primer or advance to the next story by demonstrating she has mastered some real world skill. Nor does the Primer elide its fairytale with her surroundings so that winning the game is indistinguishable from winning life. The Primer informs and incentivises, it provokes action, but it also comforts, cares, offers the solaces of shrouds and distortions, and immersive escapism. The relations between game and extra-game world can be just as slippery and mercurial as the relations of allegory.

(JLW)

Sterling, Bruce. Holy Fire

Bruce Sterling, Holy Fire (1996). Notable for its two tier currency and stipulated "basic necessities" sphere of exchange. I think this is a trope that crops up in a few different incarnations: compare e.g. Karen Lord's Galaxy Game ('"Economic credit is mere financial engineering," sneered his Academe guide. "Social credit is art"'), or the basic necessity makers in Cory Doctorow's Down and Out in the Magic Kingdom or Neal Stephenson's The Diamond Age.

Wilkins, Patrick. Money is the Root of All Good

Patrick Wilkins, "Money is the Root of All Good" (1954). This is really interesting, although pretty straightforward pulpy in its execution. It's interesting as well to remember that finance and stock markets in 1954 were not what they are today (the professionalization of stock analysis and the scientization of finance as an academic discipline pretty much took place in the 1960s and 70s). PDF in Archive.org. Here's an extended quotation:
"This sect maintained that an individual should not be paid on the basis of the work he did, but for the good deeds, or good thoughts he had. A small stipend was paid for actual work or production, to establish a workable basic economy and trade. This stipend was enough to cover all the basic wants of the individual. To procure luxuries, a citizen had to use the money he received for his good deeds or thoughts. Every time a man helped an old lady across the street, or came up with a bit of philosophical wisdom, he could record it with a central office and receive his luxury pay from the government. The purpose of the system was to make people emphasize virtue and quality in their lives. Instead of concentrating on profit for profit's sake, they would have to consider the inherent rightness and beauty of what they were doing.

"In such a system," Roald asked, "how could such a thing as a stock market possibly develop?"  
"Very simple, sir. This luxury pay, issued in a different currency than the commodity pay, could be used in any way a person saw fit. Some people naturally developed the idea of investing stock in a particularly virtuous or intelligent person. Every time that person did a good deed, the stockholders received a dividend from his luxury pay. All of the scientists and philosophers, therefore, became corporations in themselves, with as many as five thousand people holding stock in one man."  
"Sorry, Kim, but I don't get it. How could these incorporated individuals get any luxury pay for themselves if they had to hand it out to their stockholders?" 
"The administration would allow for that. A person received luxury pay in proportion to the number of stockholders that he claimed. The government had to do this since they indirectly were investing in these corporation men -- but I'll explain that later. The corporation-man lived off the original investments of stockholders, with some of the stock solvent for sales. In this way, the individual would profit from 'good doing' by receiving many new investments."  
"What is the social makeup of this Lyranc? It seems to me it would be a lunatic fringe de luxe, with every hack writer, thaumaturgist, or evangelist climbing aboard the gravy train."
(JLW)