Showing posts with label Doctorow. Show all posts
Showing posts with label Doctorow. Show all posts

Doctorow, Cory. Chicken Little

Cory Doctorow, 'Chicken Little' (2010). A novella originally appearing in Gateways, ed. Elizabeth Anne Hull, an anthology inspired by Frederik Pohl, and now pretty widely available.

Leon works for Ate, a corporation whose opulent fortunes are entirely based on one previous sale, and are now looking to make their second. Nobody at Ate knows what they sold last time. It's a well-kept secret. Better than well-kept: deliberately lost, forever. They do have a general idea of the type of customer they sold it to:
The normal megarich got offered experiences [...] The people in the vat had done plenty of those things before they’d ended up in the vats. Now they were metastatic, these hyperrich, lumps of curdling meat in the pickling solution of a hundred vast machines that laboriously kept them alive amid their cancer blooms and myriad failures. Somewhere in that tangle of hoses and wires was something that was technically a person, and also technically a corporation, and, in many cases, technically a sovereign state. (p.535)

Doctorow, Cory. Down and Out in the Magic Kingdom

Cory Doctorow, Down and Out in the Magic Kingdom (2003).

If you're doing an economics and science fiction reading list, this should be pretty near the top.

I talked a bit about this book and its quasi-magical reputation currency, Whuffie, in my review of Doctorow's Pirate Cinema.

The TL;DR version is: maybe it's interesting to compare Whuffie and DRM (or at least, the things DRM would imagine itself doing in the best of all possible worlds). Why quasi-magical? Nowadays it's difficult not to see Whuffie through the lens of algorithmic governmentality, Uber, platform capitalism, Peeple, etc. But it may also be worth drilling down to the conceit that underlies Whuffie: a  system that can evaluate feelings and work out exactly what they're about and the ways in which they're good or bad (hence 'reality'-based currency).

Also see this interview at the Adjacent Possible, toward the end. Also see under Paul Graham Raven below. For other exotic currencies that are perhaps made out of trust or reputation, see entries for Iain M. Banks, Karen Lord, and Michael Swanwick.

(JLW)

Doctorow, Cory. Makers

Cory Doctorow, Makers (2009).

Alberto Cottica writes in a blog post on the economics of Makers:
Perry and Lester’s ability to combine technological building blocks is greatly enhanced by the fact that anything important to them can be performed by open source technologies. This enables them to develop working prototypes from off-the-shelf equipment and software and put them into a manufacturing pipeline without worrying about licensing issues. This has two consequences: first, in the world of Makers ecosystems develop preferably around open source technology, because people like Perry and Lester have every incentive to route around proprietary technology; second, that the speed of the creative destruction cycle is greatly increased.

I think this may be the most important intuition Makers has to offer. Just think: we increasingly buy in ecosystem (Mac-iPhone-iPad-MobileMe, or Google-Android-Google Apps, or Linux-Apache-IBM’s proprietary web solutions); ecosystems grow faster if they can build on open source building blocks, so that the open source ones tend to outcompete the proprietary ones in the long run; but innovations in open source ecosystems are almost impossible to protect, and that lowers their average margin as the highly profitable grace period gets shorter. The solution, as Tjan suggests (see above) and most policy makers worldwides agree, is to increase the pace of innovation. This, however, raises the question of just how fast consumers can wrap their head around innovation: every heavy web user is familiar with the sensation that companies are putting out new services faster than we can absorb them, and sometimes we just have no time for them, no matter how cool they are. Google Wave, anyone? So, it could be that the destruction side of creative destruction prevails, landing the economy of Makers into a state of low margins and low growth, as more inventions fail to turn into more successful products on the market.
Anil Menon writes in a review of Makers for Strange Horizons:
[...] His fragments on how litigation venture funding works, on how the iced-coffee cans Sammy likes to chug contain embedded CO2 canisters, on the structure of "New Work," on what the ride is about, on how roomware will change how people live together, on whether great groups are hard to put together because flaws are multiplicative while virtues are additive, etc. etc. constitute the book's brilliant mind. These fragments are not infodumps because their purpose is not to reveal essential, tedious information. They are futuristic riffs in the best tradition of speculative thinking. I think the fragments are the real reason why Doctorow wrote the book. His ability to think up these fragments is the reason people love his blog articles, the reason why Boing Boing is such a major watering hole and the reason why this book will be read, despite its literary shortcomings.  
It is unfair to criticize a book for what it does not try to be. In this case however, I will, because it points to the possibility of a new kind of writing. I think Makers would have worked better as speculative non-fiction. Ideally, speculation in a SF novel should be a means to an end, but when it becomes the end itself, then it is time to jettison the novel format. We've begun to see some early signs of such ejections. Emerging disciplines like "speculative economics" and "speculative biology" encourage speculative ideas to be worked out carefully, even elegantly, without having to invoke the clumsy paraphernalia of fiction. Is Schrödinger's "What Is Life" any less literary because it doesn't have family drama and existential angst? If an economist wants to discuss how interstellar trade would work, does she really need a space opera? If a finance theorist wishes to explore whether the theory of interest rates rules out time travel does he need to bring in a Romantic Love Interest to spoon feed us the speculation? No. Modern readers have no need of such semantic sugar. Aldous Huxley called for a fictional form that would be "a perfect fusion of the novel and the essay, a novel in which one can put all one's ideas, a novel like a hold-all." Perhaps it's possible. Speculation is independent of fiction though, and this work illustrates both positively and negatively why it's an independence worth encouraging. Sometimes the best representation of a pipe is the pipe itself.

Doctorow, Cory. Walkaway.

Cory Doctorow, Walkaway (2017).

Doctorow's Walkaway is a book centrally concerned with political economy. It deserves places on pretty much any reading list of economic SF, and many a list of utopian/dystopian SF, alongside classics such as Le Guin's The Dispossessed. Juliet E. McKenna offers an excellent summary in Interzone #270:
In this near-future, the rich have got much, much richer while those further down the social order desperately cling to exploitative jobs, fearful of becoming a surplus labour unit. Elites ensure this default state of affairs for the blinkered majority by controlling the only meaningful careers left: financial engineering, and politics.  
[...] 
When computer access is ubiquitous, survival knowledge is free for the taking. Ultimately, people can simply walk away from a society they’re no longer invested in. So Hubert, Seth and Natalie head north into the Canadian wilderness where Limpopo and like-minded folk have set up a community where everyone can have what they want or need without even having to contribute from their own means. Limpopo isn’t the leader because there’s no such role. There is no obligation to even work for the common good unless one chooses to. 
[...] 
Some are always determined to keep score. Some demand a pecking order. What happens when they turn up and try to remake this community to suit themselves? Walking away from conventional society means walking away from its protections, in a world where anyone can arm themselves with an AK-3DP gun. Conflict is the essence of drama, right? Not so much, as it turns out, when Limpopo and the others simply walk away again. 
[...] 
Walkaway philosophy says the only way to win is not to play. But what if the other side insists? Well, then it’s time to change the rules of the game, more than once if you need to, and always trying to stay one move ahead.

Heinlein, Robert A. Farnham's Freehold

Robert Heinlein's Farnham's Freehold (1964). This somewhat-relevant post originally appeared on the main Aargh blog.
"Every once in a while you find yourself in a lifeboat where a single stupid move can kill everyone. But a science fiction writer whose story’s boundary extends to the boat’s gunwales, and no further – not to the poleconomy that convinced a nation to build backyard bunkers rather than rising up en masse against Mutually Assured Destruction, say – is a science fiction writer who has considered the car and the movie and invented the drive-in without ever thinking about the sexual revolution or the database-nation [...] Every time someone tells you that the environment is important, sure, but we can’t afford to take a bite out of the economy to mitigate global warming, ask yourself what’s out of the frame on this cold equation. [...] Every time someone tells you that the environment is important, sure, but we can’t afford to take a bite out of the economy to mitigate global warming, ask yourself what’s out of the frame on this cold equation."
Cory Doctorow at Locus Online on Robert Heinlein's Farnham's Freehold and Tom Godwin and John W. Campbell's classic of hard science fiction, "The Cold Equations."
"Ender's Game is effectively a series of literary thought experiments designed to generate a particular moral outcome: each act plunges Ender into a savage new environment that can only be mastered with a clear mind and a cold heart."
Jonathan McCalmont at VideoVista on "The Cold Equations" and Orson Scott Card's Ender's Game. (And a note on his blog).

Two great articles, which also feed my sense that hard science fiction can still be a useful normative idea, not just a sort of historical and descriptive one -- but that it would need a little updating. And perhaps that update would have to do with the rigor with which you select what is and isn't in your narrative, not just the rigor with which you work with whatever is in your story?

Instead of Ender's Game, watch Starship Troopers:



Also see this bit from my review of Doctorow's Pirate Cinema:
I’ve also grumbled a bit about realism too. But literary realism always has twin obligations – (a) correspondence and (b) contradiction. It’s not enough to reflect reality. Realism needs also to be able to fight whatever is suppressing the self-evidence of that reality. It has to energetically contradict falsehood -- that could mean false representation, seductive cliche, distraction, and even the “intrinsically” wearisome or finnicky or bathetic nature of some topic or other. On these counts, Pirate Cinema scores highly. 
Or to put it crudely: you may lose a couple of Realism Points if you plump for a streamlined, fabulist London replete with intuitively laid-out resource nodes for the merry runaway. "What fun." #quote But you will gain many hatfuls of Realism Points when you give weight in your writing to what has weight in the world. When ynou give mimesis priority over imitatio, you could say. By my somewhat eccentric standard of realism, Pirate Cinema is an unusually realistic book.
PS:  Just found a great essay by Farah Mendlesohn which also talks about "The Cold Equations," & about Iain M. Banks, singularities, etc.; coins full science fiction, and feels like it has a far more supple conceptual vocabulary for what often gets construed as axioms (the "one tooth fairy" of even hard SF), and extrapolative worldbuilding, not least because it (a) brings in a sense of the interdisciplinary but not totalising knowledge which underpin the legitimacy of SF extrapolation; and (b) doesn't kind of hypostasise extrapolative worldbuilding as something which happens prior to and/or separate from worldtelling -- i.e., the start of the story.

I also like the note to the editor. A peek behind the scenes!
Yet the question-narrative of the sf tale can be enormously powerful. The basic question of the sf narrative is “What if….?” It can be about engineering: what if you need to build a railway on a planet which has miniature volcanoes erupting every couple of hundred yards? It can be philosophical: what happens if you introduce Christianity to a culture with no belief in original sin? Or introduce Christianity to three species who already share a trinitarian symbiosis and in which the death of one member of the trinity is supposed to lead to the suicide of the other two? Or wonder how five intelligent species stranded on a single planet might get on? Or it can question the impact of new physics on social relations, “What happens if a quantum event opens up a new universe on your doorstep, and the things coming through are doing strange things to your society and your body?” In each case, there is an assumption, not that human beings can fix anything, but that the relationship between humanity and the universe is that between engineer and environment. It is a fierce, dialectical relationship and it is conducted through a four-note strategy that I have (impertinently) called Full Sf.  
This strategy can be summed up as: Dissonance, Rupture, Resolution, Consequence. (this is an indented statement so it is set apart. Centre it please?)
PPS: What would fantasies egregiously loaded to demonstrate the rightness of dogmatic versions of other co-ordinates on the political compass look like? (Don't say West Wing).

Raven, Paul Graham. Los Piratas del Mar de Plastico (The Pirates of the Plastic Sea)

Paul Graham Raven, "Los Piratas del Mar de Plastico (The Pirates of the Plastic Sea)"  (2014). Collected in Twelve Tomorrows (2014), ed. Bruce Sterling, it bears comparison with another story in the same volume, Cory Doctorow's "Petard: A Tale of Just Desserts."

Two tales, very different in flavour and mood, but thematically complementary. Both explore the tensions and contradictions between what you could call capitalist ideology and entrepreneurial ideology (or "entrepreneurial-engineering stance," perhaps); both ferociously snuffle at the blurred line between market forces and the forces which shape markets (& here's PGR on infrastructure fiction).

Both stories are also interested in the way dynamics which pop up with an anti-capitalist belligerence, or at a tangent to capitalism, can get recuperated by capital. Including, perhaps, the appropriation of the ideology of "disrupting" itself: the last thing you'd expect of Doctorow's and Raven's arch market-disruptors Sergey and Niceday is any pinko sass.

Doctorow's title invites us to think of his Sergey as an extrapolation of the same logic embodied by his hero Lukasz; petard is a reference to the expression "hoisted on your own petard" (it's from Hamlet: "For tis the sport to haue the enginer / Hoist with his owne petar"), so there's a sense of Lukasz, in many ways a classic Doctorowian activist everyhacker, getting beaten at his own game, or gulping down a taste of his own medicine. (More specifically, the idiom is about being blown up by your own grenade. So perhaps it's a story about knowing just the right moment to let go of something?)

Both Doctorow's and Raven's story also contains more-or-less the same line, as nemesis (Sergey / Cedric) offers protagonist (Luckasz / Hope) the opportunity to join a thrilling and intellectually fulfilling, but morally dubious cutting-edge economic enterprise.

That line is: "I'll think about it."

(JLW)